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Old Sep 24, 2005, 11:54 AM // 11:54   #1
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Default Hero's in Pre-Sear

GWs has reached an all time low.
they havent given us any new cool looking weapons.
we are forced to amuse ourselves.

Has any 1 ever noticed high lvls in pre? i saw lvl 15's & even rumored of an 18 in pre all decked out in black armor.

when u hit lvl 13, lvl 7 monsters dont even giv u XP i think.
you have to kill lvl 9 or 10+ to get 8XP.
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Old Sep 24, 2005, 11:59 AM // 11:59   #2
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They do exist. What these people do is do all the quests, but don't collect rewards. Then they grind until they can't gain anymor experience. They then take all the quest rewards which should put them around 15 or so I think. BLack dye does drop in pre-searing, thus their black armor. Rumours have it black dye drops much more there!
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Old Sep 24, 2005, 12:03 PM // 12:03   #3
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do quests but dont take rewards...thats smart.

getting 8XP from from lvl 8's is slow.
wish you could get 1xp from lower lvl's.
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Old Sep 24, 2005, 02:18 PM // 14:18   #4
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Know how else they got all that black dye?

By conning new players who don't know how valuable it is. 50gp sounds good from a player when the merchant offers 1gp.

I guess it's different when the person actually USES the dye, rather than milking pre to go sell in post.

Then again, people would not sell their dye in the first place if they knew its real value.
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Old Sep 24, 2005, 02:22 PM // 14:22   #5
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And here she is,



Mad, I'm just about to start playing a dedicated Pre Seer E/Mo just for shits and giggles. I heard a rumour if you go to the NorthLands and let yourself get killed by the Charr enough they start to Lvl up giving you access to more exp. Sounds like BS to me but can anyone substantiate?

Source

Last edited by Katch; Sep 24, 2005 at 02:58 PM // 14:58..
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Old Sep 24, 2005, 03:55 PM // 15:55   #6
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most higher lv players in pre-searing are getting benifit many don't realise. Every time you lv, you get a skill point right? Well there are no skills to be bought in pre-searing... So a lv 15 a lot of unused ones. Now when he or she does move on to post searing, they start earning all these skills and doing missions and gaining more skill points. This way they get a pretty good head start on collecting points to use towards buying and unlocking skills later.

I see this all the time in Pre-Searing "Paying someone 50g to open the north wall gate for me and leave party" and thats exactly how they do it... Now you can tag along while they go kill charr, but if you die, you gotta remember, this is pre-searing. You'll res automaticly and come back to life... So no you can'y gain exp while dead because you won't remain dead.

I teamed up with a lv15 in pre-searing. He showed me some tricks to farming those charr. That little monk there in the pic, I wanna lv and get black dye to. but not waste it till I get better armor
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Old Sep 24, 2005, 04:41 PM // 16:41   #7
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You misunderstand the comment, you don't lvl while dead, you res die again res die again and the bad guys lvl up for killing you then when it says they are lvl 15 or so (from the exp of killing you) you kill them and get the exp.

Thats how I understand the premis, I'm just not sure if it is true.
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Old Sep 24, 2005, 05:04 PM // 17:04   #8
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There's really not many good reasons for doing this. I can just think of two: 1. you just simply like pre-searing better than post. 2. you're keeping a character in pre to help newb members in your guild.

As to farming the charr, you could potentially reach L16 by farming the charr. There are at least four charr bosses at L10, which would give you exp all the way through L15, up until you hit 16. I know this because I helped kill one of these bosses myself. But the process is agonizingly slow, and I would wager this L18 monk has spent many hours farming the experience to hit her max.

And no the charr don't level up if you let them kill you.
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Old Sep 24, 2005, 05:47 PM // 17:47   #9
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inventory slots are premium, so i dont try to take too many things to Post.



letting charr kill u so they lvl up. thats genius. but wud probably take a few hrs for a few runs.
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Old Sep 24, 2005, 05:58 PM // 17:58   #10
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Not alot of fun and difference with a lvl 10+ in pre sear. I did it once till lvl 12 but it gets very boring. Its like farming.
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Old Sep 25, 2005, 01:24 AM // 01:24   #11
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I'm pretty sure level 16 is as high as you can go, I would have to say that photo above has been chop-shopped.
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Old Sep 25, 2005, 01:33 AM // 01:33   #12
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You can get to level 20 in pre-searing. The charr DO level up if you let them spam kill you. Someone made a video of this. I do not remember where the link is. It IS possible.
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Old Sep 25, 2005, 02:31 AM // 02:31   #13
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With my pre-only character (used for helping new players), I did only enough quests to get skills, then just killed monsters till they stopped giving EXP, then did all the quests before taking a secondary. I'm at level 10 now. I've seen a level 16 Elementalist in Pre-Sear though. I can imagine it would take a lot of Charr hunting to get there. Killing them now is pretty hard for me, but I imagine once I reach a certain point they'd be a lot easier to kill. I may invest a little more time in it, just for the heck of it.
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Old Sep 25, 2005, 02:36 AM // 02:36   #14
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pre searing is beautifull, i can understand people that wont leave it with all their characters.
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Old Sep 25, 2005, 03:21 AM // 03:21   #15
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"most higher lv players in pre-searing are getting benifit many don't realise. Every time you lv, you get a skill point right? Well there are no skills to be bought in pre-searing... So a lv 15 a lot of unused ones. Now when he or she does move on to post searing, they start earning all these skills and doing missions and gaining more skill points. This way they get a pretty good head start on collecting points to use towards buying and unlocking skills later.
"

Err... Correct me if I wrong, but... I don't see ANY advantage in that. I had *tons* of unused skill points all the time, until Ember Light Camp trainer was added and I decided to buy everything I could. What does it matter if you get that skill point in pre or post-searing? It's still there, you can use it, or you can keep it later. There's NO advantage.
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Old Sep 25, 2005, 03:45 AM // 03:45   #16
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Quote:
Originally Posted by KaPe
Err... Correct me if I wrong, but... I don't see ANY advantage in that. I had *tons* of unused skill points all the time, until Ember Light Camp trainer was added and I decided to buy everything I could. What does it matter if you get that skill point in pre or post-searing? It's still there, you can use it, or you can keep it later. There's NO advantage.
Yes there is. In the since that you will be gaining extra skill points tht you normally wouldn't. Think of it this way:

Do all the pre-searing quests without farming: level 7-9 = 6-8 skill points. Then doing quests, and missions, and bonuses in post searing to the end of the game is about 46 skill points.

Farm pre-searing to level 20: 19 skill points + All quests after reaching level 20, about 2 skill points = 21 + 50 or more for doing all the quests, and missions, and bonuses in post = 71 or more skill points.

Now, compare 71+ to 52-54 Advantage? You aren't wasting quest exp to level up a level 7. You can use the remaining skill points to unlock all the skills of a certain class. I mean, I've been using my main character for a long time and i only have 85 skill points. I can't immagine ending the game with 71-75.
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Old Sep 26, 2005, 04:19 AM // 04:19   #17
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Quote:
Originally Posted by Sagius Truthbarron
Yes there is. In the since that you will be gaining extra skill points tht you normally wouldn't. Think of it this way:

Do all the pre-searing quests without farming: level 7-9 = 6-8 skill points. Then doing quests, and missions, and bonuses in post searing to the end of the game is about 46 skill points.

Farm pre-searing to level 20: 19 skill points + All quests after reaching level 20, about 2 skill points = 21 + 50 or more for doing all the quests, and missions, and bonuses in post = 71 or more skill points.

Now, compare 71+ to 52-54 Advantage? You aren't wasting quest exp to level up a level 7. You can use the remaining skill points to unlock all the skills of a certain class. I mean, I've been using my main character for a long time and i only have 85 skill points. I can't immagine ending the game with 71-75.
Then again the time it takes to get to level 20 in pre-searing, you could have beat the game and gotten 200 skill points already. Experience rewards from most quests are pathetic, a 15 minute quest will net you 500 exp, but a 5 minute farm run on mountain trolls or griffons will give you 3000 and items/gold.
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Old Sep 26, 2005, 05:10 AM // 05:10   #18
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Quote:
Originally Posted by Sagius Truthbarron
Do all the pre-searing quests without farming: level 7-9 = 6-8 skill points. Then doing quests, and missions, and bonuses in post searing to the end of the game is about 46 skill points.

Farm pre-searing to level 20: 19 skill points + All quests after reaching level 20, about 2 skill points = 21 + 50 or more for doing all the quests, and missions, and bonuses in post = 71 or more skill points.

Now, compare 71+ to 52-54 Advantage? You aren't wasting quest exp to level up a level 7. You can use the remaining skill points to unlock all the skills of a certain class. I mean, I've been using my main character for a long time and i only have 85 skill points. I can't immagine ending the game with 71-75.
Ok, that does not make any sense to me. The number of skill points you get depends on the amount of experience you get. The amount of experience you get depends on the level of the mob you kill and the quests you complete.

So lets say (numbers made up as an example), at 50,000XP you get to level 20 and you recieve 20 skill points. Whether you got that at pre-searing or post-searing, the only difference it makes it that it would take you longer to get there at pre-searing. How can you get less skill points by going to post-searing at level 8 as oppose to going there at level 18? After completing only all the quests, you'll end up with the same total XP regardless of your level. Therefore, further XP will be based on mobs you kill and mobs are in an unlimited supply. If anything, you will get less skills by staying in pre-searing longer because you waste all that time killing low level mobs when you can go to post-searing and kill level 20+ mobs and gain more XP per kill.

Can someone actually explain if staying in pre-searing up to level 20 have an advantage, besides maybe bragging rights (thought that's relative)?

Last edited by gosl; Sep 26, 2005 at 05:19 AM // 05:19..
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Old Sep 26, 2005, 05:29 AM // 05:29   #19
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Couldn't care less about making the choice of staying in pre-searing or not. Can really get boring really fast. And I'm sure the money isn't so great. Only reason I'd find to stay there, is to help about guild members and new people. I think someone already said something like this...
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Old Sep 26, 2005, 06:09 AM // 06:09   #20
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Quote:
Originally Posted by Blkout
I'm pretty sure level 16 is as high as you can go, I would have to say that photo above has been chop-shopped.
Incorrect, I've recently seen a lvl 18 Mesmer in Pre.
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